Game Mechanic Dev Vlog #2


This is Andrew Hernandez 

This is the second Dev Vlog being made for the game "nightlight" 

Several ideas and updates have been made for the game that I will list below in bullet points:

*Light Bulbs will have a point system to them.
*Bulbs will have a score system to them.-The smaller bulb will have a higher score but will go faster and have color association to them
*Bigger bulbs will have a lower score and move slower to make players want to shoot them to get easy points
*Possible Concept(When the bulb is shot at they won't move anymore)
* Score Card System for the bulbs to show how many points you get. Image will be put in later for pacman. *Important(Player has to stop moving to shoot. The will be in place to make players more aware of their movement and shooting.)
*This adds onto the the bulbs not moving to make players go around the arena and get better shots at higher score bulbs
*Speed/Size/Color values for bulbs will be adjusted for future versions of the game
(Place image of the "bulbs" "character" "arena" "points" for later)

On the art side of things when coming down to general look/feel of the game, an idea that came up that we would like to use is that the light-bulbs can be changed to fuses, the board could possibly be changed to a motherboard, to add along with the general feeling of electricity, or fire, or the projectile the player will be shooting. 

Get "NightLight"

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